I was looking at my Hero model and it reminded me of one of the images from DSDN 171 last trimester.
It was a chandelier by Dale Chihuly. Each piece is made of blown glass. It's obviously static, but the way that the glass is manipulated makes each piece look almost fluid. I want to achieve this sort of effect for the tendrils of my model.

In contrast to this I have found an example of a flat stacking technique by Helen Musselwhite. I think this is between 2D and 3D, because it is obviously made up of only 2D components, but when these are brought together they create depth.
This is a piece by Jessica Minckley called 'A Twisted Bit of Universe. In the chandelier above the fluidity is very controlled whereas this example is quite chaotic
I also found this beginner's guide to acrylic
http://www.bit-tech.net/modding/2008/03/14/a_modders_guide_to_acrylic/1
with different steps and techniques for bending and sanding etc. I think it'll be really useful for me because I haven't worked with acrylic before.


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